Profile

Applied type theorist gone haywire, doing GenAI full-time for now. I recently won Google’s Gemini API developer competition’s best game category, via Pen Apple.

My game making influence can be high-level summarized, in my own words, as:

最後に、この「同人ゲーム」系の影響を強く受けたPen Appleが賞を取れるなんて本当に嬉しいです。アメリカ的な「Indie Game」からも多少影響を受けていますが、むしろ日本の鮮やかな「同人文化」がアメリカのIT系コンペでも評価された証だと言えるかもしれません🙂。

(A brief translation: I’m so happy that Pen Apple, a game that was heavily influenced by the ‘doujin game’ scene, was able to win an award. While it also drew some inspiration from American-style ‘indie games’, I see this as a testament to how Japan’s vibrant ‘doujin culture’ can be recognized even in an American tech competition 🙂.)

I had brief stints in the RPG Maker sphere (under RuneBlaze and LBQ) and Touhou doujin music sphere (under LBQ, of the circle Mad Hatter Tea). You might know me from those periods.

Education

  • PhD in Computer Science from UIUC (2024)
  • BS in Computer Science from UNC (2020).

Prior Experiences

  • Google / Software Engineering Intern (Fall 2023) / Large graph analysis
  • Adobe Resesarch / Research Engineer Intern (Summer 2023) / Move and process video data efficiently and extensibly for downstream ML training

Awards

  • Best Game, Google Gemini API Developer Competition
  • Best Robustness Award, Adobe Research Code Quality Jam
  • 2021 Tencent Game Jam for Youth Silver Award (Green Track) / 2021腾讯高校游戏创意大赛绿色赛道银奖