Profile

Applied type theorist gone haywire, doing GenAI full-time for now. I recently won Google’s Gemini API developer competition’s best game category, via Pen Apple.

My game making influence can be high-level summarized, in my own words, as:

最後に、この「同人ゲーム」系の影響を強く受けたPen Appleが賞を取れるなんて本当に嬉しいです。アメリカ的な「Indie Game」からも多少影響を受けていますが、むしろ日本の鮮やかな「同人文化」がアメリカのIT系コンペでも評価された証だと言えるかもしれません🙂。

(A brief translation: I’m so happy that Pen Apple, a game that was heavily influenced by the ‘doujin game’ scene, was able to win an award. While it also drew some inspiration from American-style ‘indie games’, I see this as a testament to how Japan’s vibrant ‘doujin culture’ can be recognized even in an American tech competition 🙂.)

I had brief stints in the RPG Maker sphere and Touhou doujin music sphere. You might know me from those periods.

Education

  • PhD in Computer Science from UIUC (2024)
  • BS in Computer Science from UNC (2020).

Prior Experiences

  • Google / Software Engineering Intern (Fall 2023) / Large graph analysis
  • Adobe Resesarch / Research Engineer Intern (Summer 2023) / Move and process video data efficiently and extensibly for downstream ML training

Awards

  • Best Game, Google Gemini API Developer Competition
  • Best Robustness Award, Adobe Research Code Quality Jam
  • 2021 Tencent Game Jam for Youth Silver Award (Green Track) / 2021腾讯高校游戏创意大赛绿色赛道银奖