Profile
Applied type theorist gone haywire, doing GenAI full-time for now. I recently won Google’s Gemini API developer competition’s best game category, via Pen Apple.
My game making influence can be high-level summarized, in my own words, as:
最後に、この「同人ゲーム」系の影響を強く受けたPen Appleが賞を取れるなんて本当に嬉しいです。アメリカ的な「Indie Game」からも多少影響を受けていますが、むしろ日本の鮮やかな「同人文化」がアメリカのIT系コンペでも評価された証だと言えるかもしれません🙂。
(A brief translation: I’m so happy that Pen Apple, a game that was heavily influenced by the ‘doujin game’ scene, was able to win an award. While it also drew some inspiration from American-style ‘indie games’, I see this as a testament to how Japan’s vibrant ‘doujin culture’ can be recognized even in an American tech competition 🙂.)
I had brief stints in the RPG Maker sphere and Touhou doujin music sphere. You might know me from those periods.
Education
- PhD in Computer Science from UIUC (2024)
- BS in Computer Science from UNC (2020).
Prior Experiences
- Google / Software Engineering Intern (Fall 2023) / Large graph analysis
- Adobe Resesarch / Research Engineer Intern (Summer 2023) / Move and process video data efficiently and extensibly for downstream ML training
Awards
- Best Game, Google Gemini API Developer Competition
- Best Robustness Award, Adobe Research Code Quality Jam
- 2021 Tencent Game Jam for Youth Silver Award (Green Track) / 2021腾讯高校游戏创意大赛绿色赛道银奖